March 2, 2025

Mogmoden, Sheltered Academic - Being Curious with Rene Legault (Fabula Ultima)

Rene Legault brings Mogmoden to the table. Mog is a teenage academic in the pursuit of practical knowledge and answers to intellectual mysteries in his first time venturing out into the world.

Rene and I discuss creating characters who are curious about the world, imaginary bestiaries, and the drama of JRPGs.

Mogmoden is built for Fabula Ultima by Emanuele Galletto.

Rene Legault is one of the founding members of the DMs After Dark streaming group focused on highlighting small publisher and indie RPGs, and now the host of the Rene Plays Games Podcast featuring solo and group actual plays, interviews, and discussions about running better games, Rene is a dad and husband first, nerd second, wetland biologist by day, and internet person last. Okay, maybe nerd first.

You can learn more about Rene at:
https://www.characterswithoutstories.com/guests/rene-legault

Mentioned in the episode: Cezar Capacle's Random Realities and Ryuutama.

Of Monsters and Mixed Successes is a character focused actual play Monster of the Week podcast full of Eldritch monstrosities and a surprising amount of shenanigans.

Dungeons and Degrees is a conversation with friends talking about the games we love and the life we live around it.

 

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Cover art by The Curiographer
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Thanks for listening, and may all your characters find their stories!

Transcript

WEBVTT

00:00:00.510 --> 00:00:03.089
Every JRPG ends with like, and then we kill the god.

00:00:03.448 --> 00:00:11.259
My approach most of the time is to create a character who has a big question about something specifically in the world we're playing in.

00:00:11.650 --> 00:00:20.099
You have your outdoorsy person like pointing looking at a map and like your fighter is like fighting something in the corner and Mog is like getting pulled into the river from a fishing rod.

00:00:20.548 --> 00:00:29.000
If we're talking any monster or creature, well then now we have to start talking about The different classes of creatures and their particular niches in their environments.

00:00:29.039 --> 00:00:29.699
Oh boy.

00:01:07.659 --> 00:01:08.500
Hello friends.

00:01:08.530 --> 00:01:14.168
Welcome to Characters Without Stories, a TTRPG podcast about the roads not yet traveled.

00:01:14.280 --> 00:01:14.969
I'm Star.

00:01:15.140 --> 00:01:24.450
This episode, I'm joined by Rene Legault, one of the founding members of the DMs After Dark streaming group focused on highlighting small publisher and indie RPGs.

00:01:24.965 --> 00:01:33.525
And now the host of the Rene Plays Games podcast, featuring solo and group actual plays, interviews, and discussions about running better games.

00:01:33.665 --> 00:01:40.094
Rene is a dad and husband first, nerd second, wetland biologist by day, and internet person last.

00:01:40.430 --> 00:01:40.709
Okay.

00:01:40.709 --> 00:01:41.890
Maybe nerd first.

00:01:42.150 --> 00:01:44.780
Rene, what about your wife and your kid?

00:01:44.790 --> 00:01:47.019
You're saying that your nerddom is more important than that?

00:01:48.290 --> 00:01:50.200
You know, probably not.

00:01:50.209 --> 00:02:01.540
That was just maybe, you know, it's not more important than that by any stretch of the imagination, but I'd be hard pressed to, my wife would even say like, he's a huge nerd.

00:02:02.340 --> 00:02:03.209
Be accurate.

00:02:03.810 --> 00:02:05.230
Well, I guess that came first.

00:02:05.260 --> 00:02:07.739
Probably you were a nerd before you got married.

00:02:08.014 --> 00:02:11.805
Actually, no, you've caught me, you're, you're probably right here.

00:02:11.844 --> 00:02:27.335
This is surprising, maybe, but uh, before I met my now wife, I was in like emo metal bands and like tryharding with music and then we started dating and that's when she introduced me to a friend of a friend who introduced me to D&D.

00:02:27.745 --> 00:02:29.764
And the nerd came from there.

00:02:29.784 --> 00:02:31.854
So I have to thank her for the nerd part.

00:02:31.865 --> 00:02:34.544
She's just probably overwhelmed with how far I've taken it.

00:02:36.185 --> 00:02:36.985
Does she play?

00:02:37.185 --> 00:02:37.914
Yeah, she does.

00:02:37.943 --> 00:02:40.645
Um, she's actually been on a couple episodes of my podcast.

00:02:40.645 --> 00:02:44.163
I've roped her into some, uh, silly, well, a silly one shot.

00:02:44.193 --> 00:02:48.344
I roped her into playing Call of Cthulhu for the first time, and she had no idea what to expect.

00:02:48.344 --> 00:02:49.705
Like I didn't give her any info.

00:02:49.990 --> 00:02:54.900
So it's actually very funny to listen to her play Call of Cthulhu and slowly realize like, oh, this isn't, oh, okay.

00:02:56.210 --> 00:02:58.610
Yes, she is, uh, also, she's a nerd.

00:02:58.919 --> 00:03:02.179
Not quite, uh, as committed to it as I am, I think.

00:03:02.870 --> 00:03:03.680
How about your kid?

00:03:03.680 --> 00:03:04.459
How old are they?

00:03:04.729 --> 00:03:05.429
He's three.

00:03:05.810 --> 00:03:09.024
Okay, so a little too young to get into D&D yet.

00:03:09.294 --> 00:03:10.935
Yep, but he does love rolling the dice.

00:03:10.965 --> 00:03:12.175
He loves rolling the dice.

00:03:12.824 --> 00:03:17.913
My wife is the dice goblin, so we have a big ol thing, and he'll love to grab them and uh, just roll them.

00:03:17.913 --> 00:03:25.433
And then he just, he celebrates no matter what he rolls, he'll look down and he'll just call out the number and be like, yeah! And it's like, that's the excitement we need right there.

00:03:26.375 --> 00:03:28.093
Great energy to bring to the table.

00:03:28.304 --> 00:03:28.924
Absolutely.

00:03:28.963 --> 00:03:31.264
Can't wait to get him playing some games.

00:03:31.653 --> 00:03:35.433
You started with D&D, when did you start getting into other games?

00:03:35.848 --> 00:04:01.680
It probably wasn't that long, so I started playing D&D after undergrad college, and played 3.5 for a while, played 5e when it came out, but when I went back to grad school, they had a games club, and I think it was right around the time Critical Role was starting up, but I actually, being the hipster that I have to be in my life, I found Will Wheaton's Titan's Grave actual play, Which was a lot different.

00:04:01.680 --> 00:04:02.900
I don't know if anybody remembers this.

00:04:03.169 --> 00:04:07.829
Wil Wheaton hosted an actual play and it was like not at a table.

00:04:07.829 --> 00:04:10.609
I mean, like they were sitting around a lounge like a full on set.

00:04:10.620 --> 00:04:19.689
It looked like a TV show interview show where they're sitting around a table and they were playing a game that Wil Wheaton and his son had written called Titan's Grave, Ashes of Valkana.

00:04:20.050 --> 00:04:24.279
It was based on Green Ronin's Fantasy Age 3D6 system.

00:04:24.420 --> 00:04:24.870
Mm hmm.

00:04:24.939 --> 00:04:26.689
It's a very fun system.

00:04:26.980 --> 00:04:27.589
Very easy.

00:04:27.658 --> 00:04:33.399
3D6 is like a perfect bell curve statistically, but like if you ever get like three sixes, it's like an epic action.

00:04:33.420 --> 00:04:34.790
There's a thing called the stunt dice.

00:04:34.800 --> 00:04:39.329
So it was like, it actually translated really well, I thought, to playing for an audience.

00:04:39.745 --> 00:04:41.774
And so I was like, I'm going to try this game.

00:04:41.865 --> 00:04:44.855
Like everyone's running 5e, I've been running 5e, I want to play this game.

00:04:44.855 --> 00:04:46.574
So I ran a Titan's Grave game.

00:04:46.904 --> 00:04:49.345
And then after that, I was like, whoa, there's other dice systems.

00:04:49.394 --> 00:04:51.425
And that just got my nerd brain going.

00:04:51.435 --> 00:04:56.904
Cause I mean, I was in school for getting my master's in biology, but with like a heavy lean on statistics.

00:04:57.153 --> 00:05:01.045
So like, if you can engage me with a little bit of math, I'm in, let's go.

00:05:02.475 --> 00:05:07.045
So when you're looking at games to try, is it mechanics that really hook you?

00:05:07.529 --> 00:05:08.600
You know, probably.

00:05:08.660 --> 00:05:10.310
I mean, it's vibes for sure.

00:05:10.389 --> 00:05:14.459
Uh, especially now I've played quite a few systems and it's funny.

00:05:14.509 --> 00:05:15.939
I don't know if I like crunch.

00:05:16.120 --> 00:05:20.079
I'm running a long term Pathfinder 2e game, so I don't mind the crunch.

00:05:20.079 --> 00:05:26.334
I can make it, you know, I can make sense of it, but I think I lean back and really just prefer narrative systems.

00:05:26.704 --> 00:05:34.425
Um, like Powered by the Apocalypse is still just my favorite system because it basically is just like, well, okay, sure, roll, but like everything is about the narrative.

00:05:34.425 --> 00:05:36.245
It's not about the mechanics, so.

00:05:36.675 --> 00:05:38.915
Do you have a favorite PbtA game?

00:05:39.314 --> 00:05:39.634
Oof.

00:05:39.915 --> 00:05:41.014
Probably Masks.

00:05:41.084 --> 00:05:51.295
I love Masks A New Generation, which is funny because I've never been a comics person, but I do just love, I think the few times I've run it, I've run it more like Japanese shounen anime.

00:05:51.454 --> 00:05:51.894
Hmm.

00:05:51.935 --> 00:05:54.735
Which I guess leads pretty well into what we're going to talk about today.

00:05:55.045 --> 00:05:59.644
But, um, more like My Hero Academia than, you know, Teen Titans kind of thing.

00:05:59.964 --> 00:06:02.774
And it, and it works super well, obviously, it's kind of the same thing.

00:06:03.384 --> 00:06:06.805
So you're bringing a character today for Fabula Ultima.

00:06:06.814 --> 00:06:07.245
Mm hmm.

00:06:07.345 --> 00:06:08.675
What is that game like?

00:06:09.144 --> 00:06:12.694
Yeah, so Fabula Ultima, this is a, talk about a weird way to go about this.

00:06:12.744 --> 00:06:17.024
It is an Italian RPG that is a tabletop Japanese role playing game.

00:06:17.615 --> 00:06:23.714
It is a table RPG version of your favorite 90s.

00:06:23.923 --> 00:06:27.423
Super Nintendo, PlayStation one era, JRPG video games.

00:06:27.733 --> 00:06:31.704
So we're talking like Final Fantasy, Chrono Trigger.

00:06:31.913 --> 00:06:32.374
Yes.

00:06:32.413 --> 00:06:34.314
And it works so well.

00:06:35.113 --> 00:06:41.334
I mean, at least on paper, I have yet to get this to the table, but like I've read this enough that I'm like, I need to, I need to get this to the table.

00:06:41.994 --> 00:06:44.314
Rene, who are you bringing to the table?

00:06:44.574 --> 00:07:05.064
I am bringing Mogmoden, shortened to just Mog, who is a tiny little gnomish, if you want to call it that, you know, if we're talking Final Fantasy, there's that Final Fantasy 14 race, I think they're called Lalafell, never played Final Fantasy 14, I was never like the kid with the good enough computer, and then by the time it got to console, I was like, no, it's too late, I'm not doing it.

00:07:05.480 --> 00:07:14.298
But, um, kind of like a moogle, you know, like short little species and he is a sheltered academic cloistered, uh, nerd.

00:07:14.298 --> 00:07:16.449
He's sort of a self insert, I guess.

00:07:18.579 --> 00:07:24.129
In the actual mechanics of the game, I know some games have things like race or class.

00:07:24.129 --> 00:07:28.910
What was the equivalent for Fabula Ultima and where does Mog fit into that?

00:07:29.350 --> 00:07:33.740
Yeah, so Fabula Ultima does not care what race or species you are.

00:07:33.769 --> 00:07:40.249
There is no mechanical differentiation between those because it's emulating that video game style.

00:07:40.249 --> 00:07:48.718
You know, you're gonna assemble a ragtag group of specialists that have, it's more about the role you fit in the party than your background.

00:07:49.115 --> 00:07:54.625
Your background is important narratively, but physically and like whatever you are doesn't really matter.

00:07:54.944 --> 00:08:02.944
And Fabula Ultima is an interesting one because it does take from that like middle Final Fantasies like I want to say it was like four or five that had the job system.

00:08:03.305 --> 00:08:07.564
In Fabula Ultima, you end up taking multiple classes right from the jump.

00:08:07.764 --> 00:08:11.293
You have to have at least two classes when you make a character.

00:08:11.555 --> 00:08:13.264
So what classes does Mog have?

00:08:13.574 --> 00:08:32.195
So I made Mog a, it's a level 5 character, but intro, basic, first character, and I gave Mog three classes, two ranks in Loremaster, which is, you know, your intelligence, you know, I made him a member of a cloistered library order, so that made sense.

00:08:32.225 --> 00:08:39.355
He also took two ranks in a class called Chimerist, which is a pseudo magic class.

00:08:39.688 --> 00:08:46.179
That uses creature monster abilities like they were spells, but you need to learn them from creatures.

00:08:46.188 --> 00:08:47.389
So blue magic.

00:08:47.789 --> 00:08:48.589
I love that.

00:08:48.948 --> 00:08:54.269
So how do you learn them from creatures and what kind of a creature abilities would he have?

00:08:54.828 --> 00:08:55.208
Yeah.

00:08:55.210 --> 00:09:01.620
So fun fact, when you make a chimerist, it's like the only magic class that doesn't start with spells.

00:09:01.990 --> 00:09:30.279
Because you specifically need to encounter and observe a monster doing something to learn that spell, but I anticipated this a little bit, so I thought about maybe as part of where Mog has grown up their whole life, he has experienced creatures being brought in for study, for caretaking, for everything like that, I mean like, I kind of built the order that they are part of is known as the Virtue Mosaic, I And it's kind of just like a mosaic.

00:09:30.279 --> 00:09:38.869
I mean, every member there is a small piece in the bigger picture that they're putting together and they strive to cover all angles of everything in the world.

00:09:38.869 --> 00:09:39.058
Right?

00:09:39.059 --> 00:09:44.269
So like, you're not just getting the history when you go visit after a war from a country and say like, okay, how did it happen?

00:09:44.269 --> 00:09:48.460
You're also finding the refugees and survivors of the losing side and being okay, what happened?

00:09:48.690 --> 00:09:51.379
And they're collecting all this information, their neutral party.

00:09:51.659 --> 00:09:53.620
That's just a, you know, that would be ideal, right?

00:09:53.730 --> 00:09:56.879
So putting a little bit of that energy out there.

00:09:57.059 --> 00:09:57.438
Yeah.

00:09:57.480 --> 00:10:03.278
So I imagined there were probably some creatures at this virgin mosaic temple, monastery, whatever we want to call it, library.

00:10:03.649 --> 00:10:05.528
I gave him a few abilities.

00:10:05.559 --> 00:10:07.519
So shout out to Cezar Capacle.

00:10:07.884 --> 00:10:09.313
I think that's how you say his name.

00:10:09.664 --> 00:10:12.193
Game designer who makes incredible games.

00:10:12.214 --> 00:10:17.464
And I recently backed something called Random Realities, which was just like a book of tables that they did.

00:10:17.494 --> 00:10:19.264
So I was like, I need a few little silly things.

00:10:19.264 --> 00:10:23.624
So I just rolled on it and I made up some monsters and I was like, what abilities would I get from those monsters?

00:10:24.014 --> 00:10:48.524
So he has like a little bit of like illusory projection where he can like visually communicate between himself and there was this weird like crustacean creature in the aquarium and then there was a plant that it literally like sapped people's energy like their mana magic points in this system so he has like a siphoning magic points to recharge his own obviously he would not do this to his friends but he learned how to do it from this plant.

00:10:48.995 --> 00:10:52.823
And just like a, maybe like a turtle or something like that, that had a shell.

00:10:52.884 --> 00:10:55.544
So he learned how to defend himself from physical attacks.

00:10:56.195 --> 00:11:01.854
Are these things that are written out in the book and you're linking the idea of monsters to them?

00:11:01.855 --> 00:11:04.254
Or are these where you're just kind of making them up?

00:11:04.693 --> 00:11:09.105
So the mind theft ability, the stealing away MP, is from the book.

00:11:09.115 --> 00:11:11.125
It's one of the NPC abilities you can do.

00:11:11.554 --> 00:11:14.495
So is shell, which is the defense boosting spell.

00:11:14.784 --> 00:11:19.193
So I did take those and just kind of port them onto made up creatures.

00:11:19.403 --> 00:11:26.903
Although the bestiary in this book is pretty great and looks like a lot of classic super Nintendo monsters you'd find in a game.

00:11:28.134 --> 00:11:32.404
So in this game, I know that monsters is often used.

00:11:32.779 --> 00:11:41.740
In a lot of different ways, but it sounds like maybe in this game, not all monsters are monstrous or out to attack you or kill you.

00:11:41.740 --> 00:11:44.318
So how does this work in Fabula Ultima?

00:11:44.320 --> 00:11:45.908
What does a monster mean?

00:11:46.458 --> 00:11:48.558
Yeah, so there's a bunch of different types of monsters.

00:11:48.589 --> 00:11:51.609
A lot of them are statted out like you could fight them.

00:11:51.629 --> 00:11:57.059
But even then, like NPC humanoids and things like that are also, you can make stat blocks for them.

00:11:57.484 --> 00:12:15.554
One thing I love about Fabula Ultima for combat is for typical monsters, they call everything that is as presented a soldier version of them, but there's also like elite versions and champion versions of any monster, so you can turn it into basically double things to make multiple versions of it and whatnot.

00:12:15.953 --> 00:12:17.484
Yeah, and like there's different classes.

00:12:17.494 --> 00:12:26.214
So even in Chimerist, I don't think Chimerists can learn abilities or like special attacks of constructs because they're not living things.

00:12:26.600 --> 00:12:38.159
Right, one of the abilities that Mog has from Chimerist is Feral Speech, so he can communicate with beasts, monsters, and plants, but that doesn't include, you know, demons or constructs and things like that.

00:12:38.169 --> 00:12:40.788
There's a block there, because they're unnatural things.

00:12:40.818 --> 00:12:49.220
But then I took the Tinkerer class to cover the construct thing, because again, one of his connections, we'll get into it later, was an architect, so he's got a little bit of everything going on.

00:12:49.620 --> 00:12:55.914
The Beastarian GM section of Fabula Ultima is so good at being like make your combats dynamic.

00:12:56.134 --> 00:12:58.595
And again, they don't have to always end in violence.

00:12:58.595 --> 00:13:03.424
Like one of the actions you can take at any time in a conflict is called objective.

00:13:03.695 --> 00:13:08.855
And it's just, you set a goal, like I want to do this thing and you're not rolling against their defense.

00:13:08.855 --> 00:13:10.024
You're not rolling against anything.

00:13:10.335 --> 00:13:12.214
You are just rolling to achieve your objective.

00:13:12.404 --> 00:13:16.054
So there's always another way to handle any kind of conflict scene.

00:13:16.514 --> 00:13:20.134
Could an objective be something like convince them to stand down?

00:13:20.453 --> 00:13:23.254
I think that might be like an opposed interaction.

00:13:23.524 --> 00:13:29.764
But if I was GMing this, I would certainly make it a way to have an opposed role if there's no language shared or something like that.

00:13:29.764 --> 00:13:30.894
It could be like body language.

00:13:30.894 --> 00:13:33.854
It could be acting in a way that's non threatening for once or something like that.

00:13:34.073 --> 00:13:37.244
Or if there is a language that you share, then yeah, absolutely.

00:13:37.254 --> 00:13:43.264
It's almost like, sure, you can make the same kind of progress towards this objective like you would if you were just trying to overcome their defense.

00:13:43.514 --> 00:13:48.754
Another way to do that would be, so, In Fabula Ultima is, you make your character, you get traits.

00:13:49.014 --> 00:13:52.833
So things like your identity, your origin, your theme, your bonds.

00:13:52.884 --> 00:13:59.815
And you can spend a metacurrency called Fabula Points to do fate style aspect changes.

00:13:59.815 --> 00:14:02.894
You can introduce opportunities or complications.

00:14:02.894 --> 00:14:06.085
You can add an aspect to the scene with Fabula Points.

00:14:06.375 --> 00:14:13.825
So that might be another way that in a conflict you could say, I'd like to spend this and change this person's feelings about this.

00:14:13.894 --> 00:14:14.745
Convince them of something.

00:14:15.193 --> 00:14:20.304
You mentioned identity, origin, theme, and bonds, so let's go through it.

00:14:20.335 --> 00:14:22.475
What are those things for Mog?

00:14:22.514 --> 00:14:22.934
Sure.

00:14:23.164 --> 00:14:25.693
Mog's identity is sheltered academic.

00:14:26.063 --> 00:14:33.245
I think that in my mind for his backstory, he was one of those babies put on the steps of a church kind of thing, right?

00:14:33.264 --> 00:14:35.465
For whatever reason, they've never known another life.

00:14:35.475 --> 00:14:42.784
He's never known anything but these walls, this compound, you know, this tower full of all the information he could ever want at his fingertips.

00:14:42.793 --> 00:14:56.634
So he's had a very interesting, you know, first again, if this is a JRPG, he's probably like 16, you know, um, but 16 with nothing to do but read all these books for his whole life or like, you know, talk to animals, learn how to talk to animals for a while.

00:14:56.859 --> 00:14:59.519
Or go to work for your architect mentor.

00:14:59.609 --> 00:15:02.068
That's, you know, like he kind of had a little bit of everything going on.

00:15:02.149 --> 00:15:03.929
So he's from a cloistered library.

00:15:03.979 --> 00:15:09.309
His theme is doubt, which is funny for a character who has access to all this information.

00:15:09.609 --> 00:15:13.289
Every theme also has basically a question that comes associated with it.

00:15:13.539 --> 00:15:17.000
So doubt's is you need to find the answer to a burning question.

00:15:17.225 --> 00:15:27.065
And I wrote down, you know, here, he's learned a lot, but I think he found some inconsistencies in the records and it's just gnawing at him and he's got to go.

00:15:27.244 --> 00:15:31.625
He's got to get out and he's got to go find out what the truth is, uh, where there's this disconnect.

00:15:31.984 --> 00:15:37.534
So there's kind of a central mystery built into his backstory or his character's motivations?

00:15:37.575 --> 00:15:50.764
Yes, and I picked a strange game for Characters Without Stories, I feel like, because this game does rely heavily on a collaborative session zero with all of the characters and the GM to do a full on world building session.

00:15:51.214 --> 00:15:56.394
By creating these characters, you're getting these questions just from every choice you make.

00:15:56.684 --> 00:16:02.443
So therefore, when you're answering these questions, it's not just about your character, it's the GM taking notes and going, Oh, okay.

00:16:02.524 --> 00:16:02.813
Oh, okay.

00:16:04.063 --> 00:16:05.024
Where is this?

00:16:05.034 --> 00:16:11.764
You know, and together you create a world that is rife for adventure for this particular party.

00:16:12.004 --> 00:16:13.434
You even pick a party type.

00:16:13.764 --> 00:16:17.585
There's like revolutionaries or the chosen ones or something like that.

00:16:17.585 --> 00:16:20.464
Like you actually choose a party type in a very JRPG fashion.

00:16:20.644 --> 00:16:22.664
You mentioned graduate school.

00:16:22.674 --> 00:16:25.144
So you got an advanced degree.

00:16:25.474 --> 00:16:26.033
Yeah.

00:16:27.674 --> 00:16:28.073
Yeah.

00:16:28.125 --> 00:16:31.044
I, uh, I got a job out of undergrad and it was, it was fine.

00:16:31.365 --> 00:16:31.784
It was good.

00:16:31.784 --> 00:16:33.365
It just was not at all what I wanted to do.

00:16:33.394 --> 00:16:37.595
And after a couple of years of it, I was like, no, and kudos to my wife.

00:16:37.615 --> 00:16:40.434
We looked at one another, we had decent jobs, both of us.

00:16:40.799 --> 00:16:42.490
We were like, this is fine, I guess.

00:16:42.500 --> 00:16:44.399
But one day we were like, do you like what you do?

00:16:44.549 --> 00:16:44.990
No.

00:16:45.328 --> 00:16:46.500
And I was like, do you like what you do?

00:16:46.500 --> 00:16:47.198
She was like, no.

00:16:47.230 --> 00:16:50.239
So we were like, wanna take a chance and like, apply for school?

00:16:50.328 --> 00:16:51.230
And we both did.

00:16:51.318 --> 00:16:52.289
And we both got in.

00:16:52.708 --> 00:16:54.548
And I had to move a few states away.

00:16:54.610 --> 00:16:56.309
But we made it work while I was in grad school.

00:16:56.538 --> 00:16:59.080
Not too far away that I couldn't drive home for weekends and stuff like that.

00:16:59.120 --> 00:17:02.100
And I've always kind of been an academic person.

00:17:02.129 --> 00:17:05.700
Even now, I just, I'm still reading books to learn, you know?

00:17:06.065 --> 00:17:07.404
I can't stop that.

00:17:08.065 --> 00:17:09.924
Even if they're tabletop roleplaying game books.

00:17:10.125 --> 00:17:11.763
I take an academic approach to it.

00:17:13.434 --> 00:17:13.993
I can pretend.

00:17:14.345 --> 00:17:21.164
So then, it seems pretty fitting that you made a character who is in academia, essentially.

00:17:21.203 --> 00:17:22.615
A cloistered academic.

00:17:22.875 --> 00:17:25.634
Seems pretty close to your experience.

00:17:25.634 --> 00:17:27.443
Is that something that you do a lot?

00:17:27.964 --> 00:17:35.105
Yeah, I actually interviewed a friend of mine from the dms not that long ago, and we did a whole episode about why do we play what we play?

00:17:35.134 --> 00:17:37.355
Like why do we fall into these tropes?

00:17:37.565 --> 00:17:45.904
I'm sure everyone listening to this has friends who every time you make a campaign that player's going to have a similar trait across all of their characters kind of thing.

00:17:46.174 --> 00:17:48.305
Or every once in a while they'll buck the trend.

00:17:48.365 --> 00:17:51.664
But my trope is definitely the nerd, the academic.

00:17:51.694 --> 00:18:03.410
Mostly because I feel like from a character creating perspective, like, my approach most of the time is to create a character who has a big question about something specifically in the world we're playing in.

00:18:03.619 --> 00:18:15.539
I feel like because I'm a forever GM I love when a character when a player sits down and says like my character wants to know something about how this world works because it just sets up scenes.

00:18:15.730 --> 00:18:18.190
We can go through combat, we can go through exploration or whatever.

00:18:18.480 --> 00:18:21.069
But every time it's like a oh, what do we find here?

00:18:21.335 --> 00:18:23.434
And this person has a goal.

00:18:23.755 --> 00:18:31.934
I can just tie it to that or tease something into that, or otherwise just use that whenever we need to move and progress a plot line.

00:18:32.075 --> 00:18:34.484
I was having a conversation with someone.

00:18:34.484 --> 00:18:40.335
I cannot remember who, but one of the things they said is that as a DM, you always want somebody in the party.

00:18:40.345 --> 00:18:43.974
If you're playing D&D, you always want somebody in the party who has the history skill.

00:18:44.005 --> 00:18:51.065
You want somebody who's going to get invested in the lore of the world and ask you tons of questions about that lore, especially if you're homebrewing.

00:18:51.234 --> 00:18:55.234
So you're that player with history skill who's going to ask all the lore questions?

00:18:55.315 --> 00:18:56.085
Absolutely.

00:18:56.194 --> 00:18:57.954
100%. Tell me how it works.

00:18:58.144 --> 00:19:01.875
Again, I mean, my degree is in ecology and environmental science.

00:19:01.884 --> 00:19:13.345
So like, even in the world I work in every day, my goal is to find out how it works and protect habitats because they're one of the few places that this animal breeds and stuff like that.

00:19:13.345 --> 00:19:17.535
So it's like, yeah, I have a burning desire to understand as much of the world as I can.

00:19:17.734 --> 00:19:20.184
And why not pour that into made up worlds too.

00:19:20.430 --> 00:19:31.138
Yeah, so there's a meta level need to learn as a player about the game at the same time as your character has that character level drive to find out about the world.

00:19:31.449 --> 00:19:32.740
It meshes pretty well, I think.

00:19:33.349 --> 00:19:34.419
Those things go together.

00:19:34.419 --> 00:19:37.109
You're getting the experience you want as a player and as a character.

00:19:37.119 --> 00:19:40.638
Yeah, I hope that it doesn't drive GMs too crazy.

00:19:41.434 --> 00:19:43.285
I will say I'm running a game right now.

00:19:43.285 --> 00:19:48.785
And a lot of the things that I came up with for that game, I didn't really, you know, I didn't think through all the implications.

00:19:48.785 --> 00:19:50.294
I was like, this would just be cool.

00:19:50.605 --> 00:19:54.865
And then I have one player who is consistently the one who's like, how do they feed themselves?

00:19:54.865 --> 00:19:58.263
Yeah, that's a me question for sure.

00:19:58.443 --> 00:19:59.253
It's just like, wait a second.

00:19:59.284 --> 00:20:00.763
Can we exploit this resource?

00:20:00.763 --> 00:20:09.503
Which, you know, antithetical to me as a person, but can we responsibly cultivate this resource or, you know, that would be a question for my character.

00:20:09.740 --> 00:20:14.029
But at the same time, I'm not one of those, I feel like this is like an OSR thing, right?

00:20:14.029 --> 00:20:20.200
Like that very much encourages people to think outside the box and come up with clever solutions that bypass problems.

00:20:21.089 --> 00:20:27.109
I feel like OSR players would be those people who are like, Oh, did we just find something that could like break this game's economy?

00:20:27.640 --> 00:20:28.700
And like, let's do that.

00:20:28.700 --> 00:20:31.230
Like, I would find that thing and be like, interesting.

00:20:31.434 --> 00:20:33.694
We must protect it so we can never break this economy.

00:20:36.284 --> 00:20:38.044
So still a conservationist.

00:20:38.065 --> 00:20:39.013
Right, right, yeah.

00:20:39.554 --> 00:20:42.914
Oh man, the day I play an oil baron, that's going to be an interesting day.

00:20:43.244 --> 00:20:44.615
What a character arc though.

00:20:46.064 --> 00:20:46.473
Right?

00:20:47.045 --> 00:20:49.644
Now I'm going to go and be like, what game can I play an oil baron?

00:20:51.105 --> 00:20:55.744
You talked about this kind of bringing in animals and caring for animals and obviously they're a chimerist.

00:20:55.755 --> 00:20:58.174
Is that something that you care about personally as well?

00:20:58.443 --> 00:20:59.904
Yeah, absolutely.

00:21:00.224 --> 00:21:03.615
I mean, I spend a good amount of my working days outside.

00:21:03.865 --> 00:21:05.204
Fair warning to everyone listening to this.

00:21:05.234 --> 00:21:08.674
If you are not in your 30s yet, you will enjoy birdwatching.

00:21:08.805 --> 00:21:09.404
You're welcome.

00:21:09.544 --> 00:21:11.653
Get into it now before it just happens.

00:21:11.664 --> 00:21:12.914
I don't know what I don't know what happens.

00:21:12.914 --> 00:21:13.684
It just happens.

00:21:14.194 --> 00:21:15.013
Yeah, I don't know.

00:21:15.034 --> 00:21:15.944
I've just always been.

00:21:16.170 --> 00:21:20.200
Honestly, when I was a kid, everybody answers the questions, I'm going to be an astronaut, I'm going to be a professional, whatever.

00:21:20.210 --> 00:21:23.509
I was like, I want to study like big cats or like primates.

00:21:23.519 --> 00:21:24.890
Like that was like my answer.

00:21:24.930 --> 00:21:25.849
I was like, who is this kid?

00:21:25.849 --> 00:21:27.308
I want to go to the jungles.

00:21:27.358 --> 00:21:28.170
Like that was me.

00:21:28.189 --> 00:21:30.108
David Attenborough is my hero.

00:21:30.140 --> 00:21:33.338
You know, that's naturalist, I guess, a dying profession.

00:21:33.339 --> 00:21:33.579
But

00:21:33.769 --> 00:21:39.119
Yes, I know my sister wanted to do that and then got out of school and was like, there are no jobs,

00:21:39.559 --> 00:21:41.789
Zero jobs, zero jobs for that.

00:21:41.819 --> 00:21:42.730
Yes, absolutely.

00:21:42.934 --> 00:21:44.184
That is another issue, right?

00:21:44.184 --> 00:21:44.625
Yeah.

00:22:10.795 --> 00:22:14.035
If you'd like to support the podcast, I now have a Ko-Fi.

00:22:14.434 --> 00:22:22.285
It costs me about $50 a month in hosting and service fees to make this podcast happen, so any little bit helps defray my costs.

00:22:22.615 --> 00:22:28.075
Go to ko-fi.com/characterswithoutstories to give.

00:22:28.365 --> 00:22:28.835
Thank you.

00:22:29.654 --> 00:22:32.914
The small town of Farrow is strange.

00:22:33.295 --> 00:22:38.115
Filled with monsters, magic, and entities unknown to all but a few residents.

00:22:39.023 --> 00:22:41.224
Join local priest, Leviathan Bell.

00:22:41.375 --> 00:22:47.394
Any threat to the divine and to this town is to be taken care of and as my duty.

00:22:47.673 --> 00:22:49.898
Ex monster hunter, Alex Palmer.

00:22:50.089 --> 00:22:52.388
I'm not paranoid enough to stop being curious.

00:22:52.619 --> 00:22:53.189
Fine.

00:22:54.089 --> 00:22:54.809
He takes the hand.

00:22:55.259 --> 00:22:56.529
Oh shit, I bit over my head.

00:22:57.898 --> 00:23:00.359
And haunted archivist Anna Neal Malice.

00:23:01.148 --> 00:23:03.099
It's Anna's turn to have a bad day.

00:23:03.628 --> 00:23:10.028
Opening his little satchel and he's taking his notebook out and he's like opening it to the page where he sketched the boulder going.

00:23:10.078 --> 00:23:11.769
As they step up to try their best.

00:23:11.769 --> 00:23:16.400
to protect their town and its people from entities that want to lay claim over it.

00:23:17.519 --> 00:23:22.220
Every other Wednesday, come take a seat at our table, where there are monsters aplenty.

00:23:22.509 --> 00:23:30.719
Where these eyes should be are just concave pits of flat flesh.

00:23:30.859 --> 00:23:32.859
We're all a little bit silly.

00:23:34.219 --> 00:23:40.929
Awkward moment when you just want to read some books and then your friends start having a fight about your free will.

00:23:41.390 --> 00:23:44.670
And our characters are very, very sad.

00:23:44.950 --> 00:23:50.819
I really appreciated and cherished, uh, having friends.

00:23:51.500 --> 00:23:56.569
Of Monsters and Mix Successes is available on YouTube and most podcasting platforms.

00:23:57.549 --> 00:24:04.609
And as you raise your hand to start to do this magic, he shoots you.

00:24:05.180 --> 00:24:05.579
Yes.

00:24:05.930 --> 00:24:06.980
Oh no.

00:24:18.324 --> 00:24:23.464
Okay, so we have identity, we have origin, we have theme.

00:24:23.525 --> 00:24:29.525
Origin, yeah, origin was of the Virtue Mosaic, basically the name of the order who run the library.

00:24:29.894 --> 00:24:33.335
And in looking up, I, I love using like thesaurus.

00:24:33.585 --> 00:24:39.394
com because, you know, fun fact, another word for mosaic is tesserae, and that's all the pieces of a mosaic.

00:24:39.704 --> 00:24:42.105
So I decided that's what they call the members.

00:24:42.164 --> 00:24:44.693
You know, they're not monks or librarians, they're called tesserae.

00:24:45.169 --> 00:24:50.669
Because I was a one person character building session in what's supposed to be a very collaborative world building.

00:24:51.009 --> 00:24:59.288
I thought about it, and from a JRPG, thinking about that high drama, right, like, every JRPG ends with like, and then we killed a god, you know what I mean?

00:24:59.299 --> 00:25:02.059
Like, or like, or like, then the planet was whatever.

00:25:02.098 --> 00:25:09.930
So, I thought a good origin for Mog would be that nobody has left the Virtue Mosaic his whole life.

00:25:10.329 --> 00:25:16.170
It used to be they'd go out to get information, to get stories, to get all sides of it.

00:25:16.509 --> 00:25:30.269
But I think that the rise of like a dark lord or whatever the world building big bad, you know, on the horizon was going to be has made it so that the last couple decades have really been like shelter in place and just protect the truth.

00:25:31.069 --> 00:25:37.148
So not born, but raised at the Virtue Mosaic or as a member of the Virtue Mosaic.

00:25:37.539 --> 00:25:41.319
Are there a lot of children that are raised in this way?

00:25:41.640 --> 00:25:42.549
I wrote that down.

00:25:42.549 --> 00:25:44.039
So they actually ask a question.

00:25:44.079 --> 00:25:46.229
I think it's with something.

00:25:46.648 --> 00:25:48.539
The classes all have questions as well.

00:25:48.700 --> 00:25:52.308
So like when you pick a class, there's four questions associated with every one.

00:25:52.318 --> 00:25:53.930
You don't have to answer, but you can.

00:25:54.140 --> 00:26:00.779
And there was one in the Chimerist class that was, are there many practicing your art or are you the exception?

00:26:00.809 --> 00:26:11.174
And I think that it was when I answered the Chimerist one, I also thought, It's probably not entirely uncommon for people to drop off babies they can't raise or don't want to this order.

00:26:11.204 --> 00:26:12.974
Because they know they will take them in.

00:26:12.984 --> 00:26:14.714
They know they will do what they can.

00:26:14.724 --> 00:26:17.513
There's no doubt this life will have a chance, right?

00:26:17.834 --> 00:26:21.134
But, I don't think it's happened very much lately.

00:26:21.304 --> 00:26:25.773
He was probably one of a handful of kids, and there weren't similar ages, right?

00:26:25.804 --> 00:26:30.453
When he was five, there was maybe like a nine year old and like a newborn.

00:26:30.464 --> 00:26:33.104
So there was never any one other person his age.

00:26:33.490 --> 00:26:42.009
I know it's kind of a trope or a cliche that people create TTRPG characters that are orphans that don't have families.

00:26:42.079 --> 00:26:42.779
Mm, yeah.

00:26:42.819 --> 00:26:46.509
You created an orphan, so I'm going to ask you to justify yourself.

00:26:48.690 --> 00:26:54.730
I think it's the looming trouble on the horizon that, you know, this JRPG game tries to set up.

00:26:55.079 --> 00:27:03.920
By tying in nobody's left the order for the whole time Mog's been here, And saying he's going to be the first to leave in over a decade.

00:27:04.119 --> 00:27:09.789
And I purposefully left vague, I have no answers about who Mog's true parents are or his true heritage.

00:27:10.144 --> 00:27:32.595
And that, I would love to leave that up to a GM and be like, on the side, in between sessions, let's talk about, you know, Mog is this tiny little race, this tiny little species, like, he's probably half the size of every other person in the Virtue Mosaic, so he's had to deal with a number of just learning to live in this, this other size of the world, like, if we encounter other people of Mog's size, like, he's only read about them, probably.

00:27:32.839 --> 00:27:35.140
So it could make for a very interesting character arc.

00:27:35.509 --> 00:27:38.259
The last one on that list is bonds.

00:27:38.680 --> 00:27:43.769
In lieu of having a family, what kind of bonds, uh, has Mog grown with other people?

00:27:44.059 --> 00:27:48.420
Yeah, mechanically, bonds are supposed to be, I think, between PCs.

00:27:48.430 --> 00:27:48.828
Mm hmm.

00:27:48.878 --> 00:27:54.039
But I was coming up with people that they are friendly with, uh, and I only have two.

00:27:54.404 --> 00:28:19.844
One is his mentor, so the way I came up with it for the Virtue Mosaic is that all of the young that come and are raised in this order are probably taught together in small classrooms, and it's kind of a everyone helps out kind of thing, until a certain age, at which point they're just assigned a mentor, or one of the Tesserae says I'm going to take you under my wing.

00:28:19.864 --> 00:28:23.234
I've watched you grow and I think that you have an aptitude for the thing I do.

00:28:23.484 --> 00:28:25.253
So let me teach you how to do this thing.

00:28:25.734 --> 00:28:32.243
And Mog's mentor is Olestus the architect and Olestus is an old man.

00:28:32.619 --> 00:28:36.750
And I imagine a very, like, Aang Gyatso relationship.

00:28:37.138 --> 00:28:43.819
Playful, but also very serious about, like, it's important you understand and know what it is you need to do.

00:28:44.128 --> 00:28:48.378
But you're a kid, so, and like, and I'm an old man, I'm past the point of, you know, seriousness.

00:28:48.419 --> 00:28:58.479
Uh, I've done the work I'm gonna do in my life, and now, as an architect, he has the benefit of doing most of his work design wise, you know, without having to lift the bricks that he says where to put them.

00:28:58.984 --> 00:29:10.025
So, it worked out well that the two of them got along, and I think the other bond that Mog has is a trader who comes and goes from the Virtue Mosaic.

00:29:10.324 --> 00:29:24.594
Somebody that they see once every few months maybe, maybe once a year, but they always bring like an animal, or they always bring something interesting, and that to Mog is, you know, new things, exciting, because otherwise he's just surrounded by the same old dusty tomes and stuff.

00:29:24.990 --> 00:29:26.859
Is novelty important to Mog?

00:29:26.890 --> 00:29:29.089
Is that one of the reasons why he would be leaving?

00:29:29.380 --> 00:29:33.140
Yeah, so there's the disconnect that they found in the records.

00:29:33.450 --> 00:29:45.819
Which, again, left vague because as a collaborative thing, if I ever sit down at a table and, and I can bring this much of this character to a Fabula Ultima game, I can say, oh, you come from a place where like war's been happening?

00:29:45.819 --> 00:29:47.589
Like, oh, that's what I've learned.

00:29:47.599 --> 00:29:49.319
You know, I heard a different side of the story.

00:29:49.339 --> 00:29:50.500
Oh, there's a disconnect here.

00:29:50.750 --> 00:29:52.579
So, they definitely want to leave for that reason.

00:29:52.964 --> 00:30:00.654
But yeah, I also think he's a 16 year old in a library for his whole life and, you know, he looks out all the time and just says, one day.

00:30:01.275 --> 00:30:03.575
What about his relationship with the architect?

00:30:03.575 --> 00:30:06.724
Does he want to carry on that tradition and become an architect?

00:30:07.154 --> 00:30:11.535
The third class I took is Tinkerer, and I only have one rank in Tinkerer.

00:30:11.585 --> 00:30:17.045
So it was one of those things where he does it, I don't think it's his passion, but he's not bad at it.

00:30:17.055 --> 00:30:25.025
He's pretty good at it, but he prefers, because he's smaller, he can get into fine little nooks and crannies that Olestus couldn't.

00:30:25.025 --> 00:30:31.015
And he calls Olestus Ollie, but he doesn't want to draw big, crazy castles in Tinkerer.

00:30:31.289 --> 00:30:39.069
districts for towns and come up with infrastructure that works within, you know, the topography of a village to improve the way of life.

00:30:39.089 --> 00:30:40.660
That's what Olestus was mostly doing.

00:30:41.038 --> 00:30:43.289
Mog likes to make little trinkets.

00:30:43.339 --> 00:30:45.549
Maybe it's a part of his species.

00:30:45.549 --> 00:30:48.429
It's maybe it's just something about it's different.

00:30:48.479 --> 00:30:49.539
He can make something new.

00:30:49.558 --> 00:30:50.579
He can make something interesting.

00:30:50.944 --> 00:31:03.694
And so, I wrote down that Ollie did instill a love of design in Mog, but where Olestus was focused on this infrastructure, Mog's attention to detail and chimerism changed how he approached design.

00:31:03.964 --> 00:31:07.913
His designs are almost mechanical mimics of nature.

00:31:08.453 --> 00:31:16.924
It was one of those things where either that or they were made, not even for humans, but like for the animals he's like created this bond with or something like that.

00:31:17.234 --> 00:31:22.795
So, the Tinkerer class was almost like a green infrastructure, if you will, kind of approach.

00:31:23.295 --> 00:31:34.875
I see a parallel between Mog's story of starting with one career in, in air quotes, career, and then finding other passions.

00:31:34.924 --> 00:31:38.334
Is that something that you see reflected in your own story?

00:31:38.884 --> 00:31:43.505
I'm a person who, yeah, I will dive like fully into something.

00:31:43.505 --> 00:31:44.944
If I find that I enjoy it.

00:31:45.494 --> 00:31:55.244
And it's not even that, you know, music was one of those things that I knew it was never going to be my career, you know, like that's an unrealistic expectation and I still play music to this day.

00:31:55.285 --> 00:32:02.334
I would love to do it more, but it's one of those things that, you know, it's not like RPGs where I'm going to be able to do this forever.

00:32:02.334 --> 00:32:12.755
You can play music forever, you can make music with people, but the collaboration of storytelling like this has a longevity to it that I think really just made me go, wow, this is kind of crazy.

00:32:12.974 --> 00:32:35.494
Yeah, I definitely, I definitely search out new things, but I'm also a perfectionist pretty hard, so if I decide I want to do something and get really into it, I'm going to get as good at it as I can, and I will stick with it until I am satisfied that I'm pretty dang good, at least in my opinion, I like, you know, I, and then I find people on the internet and I'm like, well, I'll never be That's good.

00:32:38.144 --> 00:32:43.855
Well, I think you're talking about diving into something and obviously you dove into podcasting.

00:32:43.865 --> 00:32:47.624
You dove into playing TTRPGs and got really excited about it.

00:32:47.624 --> 00:32:53.974
Are you taking the same approach to your podcast in terms of being a perfectionist and wanting to get very, very good at it?

00:32:54.255 --> 00:32:55.654
I like the audio editing part of it.

00:32:55.694 --> 00:32:59.545
It kind of ties back in that music part of me and perfectionism.

00:32:59.890 --> 00:33:01.640
My stories are certainly not perfect.

00:33:01.720 --> 00:33:06.299
I am a fly by the seat of your pants person, especially with stories.

00:33:06.299 --> 00:33:08.509
I like not knowing where things are going.

00:33:08.549 --> 00:33:11.749
At most, I will have like two or three bullet points going into a recording.

00:33:11.749 --> 00:33:14.299
I just hit record and I'm like, well, let's see what happens.

00:33:15.499 --> 00:33:16.880
But audio quality wise.

00:33:16.880 --> 00:33:17.029
Yeah.

00:33:17.029 --> 00:33:22.190
I like to always be improving and you know, I, yeah, I'd like eventually to.

00:33:22.275 --> 00:33:24.805
Be able to look back and say, like, I got pretty good at this.

00:33:24.805 --> 00:33:28.464
You could see the difference between early DMs After Dark streams that I was running.

00:33:28.505 --> 00:33:31.604
And now I think, and hopefully that just keeps getting better.

00:33:31.855 --> 00:33:35.703
Again, I have no delusions that I'm going to be living off podcasting.

00:33:35.714 --> 00:33:37.673
I don't even believe in paid GMing.

00:33:37.684 --> 00:33:41.743
So like, I don't have a, you know, like, I'm doing it for fun.

00:33:41.775 --> 00:33:42.505
Hope people like it.

00:33:43.045 --> 00:33:44.345
Uh, yeah.

00:33:45.674 --> 00:33:46.275
That's where I'm at too.

00:33:46.835 --> 00:33:49.494
I'm not going to be a pro podcaster anytime soon.

00:33:49.494 --> 00:33:54.724
Maybe, maybe in like six years, I'll listen back to this and go, whoa, but.

00:33:54.913 --> 00:33:59.213
Yeah, that's how, that's how I feel listening to like the demos and stuff that I recorded as a teenager.

00:33:59.213 --> 00:33:59.854
I'm like, wow.

00:33:59.894 --> 00:34:01.634
Ooh, somebody hide these forever.

00:34:03.950 --> 00:34:14.630
Oh, I think it's interesting to, to look back and see growth and to see not perfection, but I love to listen to like the first episode of someone's podcast and go, I can see where they've grown.

00:34:14.639 --> 00:34:18.278
Like I can see how much has changed over, over time.

00:34:18.739 --> 00:34:23.148
One thing I've never been particularly worried about, and maybe this is for good or ill.

00:34:23.539 --> 00:34:27.840
Is just getting up in front of people and putting myself out there.

00:34:28.050 --> 00:34:31.889
Getting on stage, playing music that people might not like, whatever, that's fine.

00:34:31.900 --> 00:34:35.010
Like, I just, I decided to do it, I wanted to do it, I'm gonna do it.

00:34:35.309 --> 00:34:38.289
Podcasting, it was like, does anybody listen to a solo podcast?

00:34:38.389 --> 00:34:40.630
Like, probably not, but here goes, you know?

00:34:40.688 --> 00:34:44.690
Uh, I, I don't mind the potentially making a fool of myself part of it.

00:34:44.719 --> 00:34:48.619
But once I listen back and I go, ooh, a few people listen to this.

00:34:48.659 --> 00:34:51.800
Okay, now I gotta make it good.

00:34:52.809 --> 00:34:55.224
Is Mog a perfectionist?

00:34:55.644 --> 00:34:56.324
I think not.

00:34:56.385 --> 00:34:58.425
I would try not to play Mog as a perfectionist.

00:34:58.425 --> 00:35:02.945
I think Mog is more of a experience everything ist.

00:35:03.014 --> 00:35:04.534
I don't know, adventurist?

00:35:04.585 --> 00:35:06.284
But again, clearly not.

00:35:06.313 --> 00:35:08.204
They've been in one compound their whole life.

00:35:08.590 --> 00:35:17.429
But I think that as soon as they're out, I think that I would play Mog as the inquisitive to the point of getting us in trouble character.

00:35:18.480 --> 00:35:18.889
Right.

00:35:18.920 --> 00:35:20.619
The one that touches all the things.

00:35:20.960 --> 00:35:21.409
Yes.

00:35:21.440 --> 00:35:21.780
Oh, 100%.

00:35:22.269 --> 00:35:32.730
Listen, again, I want to be that player at GM's tables, as the forever GM, I will be that person who will ask the questions about your world and be like, I will include this in my character's story.

00:35:32.909 --> 00:35:37.460
And I will also be the person who sees you dangle trouble right in front of us and go, I got you.

00:35:37.550 --> 00:35:38.099
I got you.

00:35:38.099 --> 00:35:38.829
Don't you worry.

00:35:38.869 --> 00:35:40.230
I'm going to push that button.

00:35:40.938 --> 00:35:43.000
Do you ever play cautious characters?

00:35:43.050 --> 00:35:43.300
No.

00:35:44.079 --> 00:35:51.289
Even the cowardly characters I occasionally play, I find ways for their caution or their cowardice.

00:35:51.715 --> 00:35:54.625
To cause problems, invite progression of the drama.

00:35:55.034 --> 00:36:01.215
This is a game that emphasizes that kind of high drama of the story.

00:36:01.434 --> 00:36:08.123
Do you have any hopes for this character if you were to be able to play them in a Fabula Ultima game?

00:36:08.264 --> 00:36:10.724
What is the drama that you're hoping for?

00:36:10.965 --> 00:36:20.474
Yeah, I think it would be very interesting to work with the GM to be that character who does often have the information about the world.

00:36:20.769 --> 00:36:26.269
And it all come crumbling down when he finds out a lot, a lot is a lie.

00:36:26.539 --> 00:36:29.260
That's always a good thing for an individual character.

00:36:29.570 --> 00:36:37.028
For a group kind of thing, I also think that Mog's character could be very good for group tension.

00:36:37.340 --> 00:36:47.940
Because they'd probably have a lot of pre conceived notions about people that are maybe dated based on the information that they've always had at their fingertips, right?

00:36:47.958 --> 00:36:57.858
Like, they would probably interact with other PCs in a I know more than you about this way that would antagonize, you know, there would be problems, conflict, tension there.

00:36:57.898 --> 00:37:00.418
And it would be a growth of character to understand.

00:37:00.675 --> 00:37:08.005
I actually have a note here that I think that Mog has better personal skills, interpersonal skills with animals and creatures than he does with people.

00:37:08.094 --> 00:37:18.025
Didn't have a lot of people his age growing up with him, was mostly doing work with an older mentor and was taught the importance of what you're learning here, what you're reading.

00:37:18.284 --> 00:37:28.853
And then they finally do meet people that they're interacting with on a daily basis and they feel like, yeah, there's probably some misconceptions and foot in mouth moments for sure.

00:37:29.219 --> 00:37:35.820
What is Mog's relationship to authority coming from, from being around a lot of, uh, older people?

00:37:36.340 --> 00:37:37.710
Ooh, that's a great question.

00:37:37.728 --> 00:37:43.760
Yeah, because I think that the Virtue Mosaic, I mean, it's almost like you don't need anybody to police you, right?

00:37:43.760 --> 00:37:47.769
Like, there's no punishment outside of destroying a book.

00:37:47.818 --> 00:37:51.730
They're just gonna be like, go work, go learn something, go, you know, whatever.

00:37:51.840 --> 00:37:58.260
So I think that in the wider world, I think, again, This would be a perfect opportunity for Mog to be like, you're not handling this right.

00:37:58.280 --> 00:37:59.079
You know that, right?

00:37:59.079 --> 00:38:03.769
Like, you know, you know, there are better ways to deescalate a situation.

00:38:04.139 --> 00:38:06.510
And by doing so, he escalates the situation.

00:38:06.840 --> 00:38:08.949
Are there any stats in Fabula Ultima?

00:38:09.208 --> 00:38:09.639
Yes.

00:38:09.889 --> 00:38:11.670
So what are Mog's stats like?

00:38:12.039 --> 00:38:13.268
I really love the mechanics.

00:38:13.268 --> 00:38:18.349
Again, we talked at the beginning about excite me with your mechanics and how they reinforce the story.

00:38:18.784 --> 00:38:27.704
These aren't the most like thematically, you know, engaging, but it's based off of another Japanese tabletop role playing game, Dice System.

00:38:27.784 --> 00:38:29.403
Uh, it's a game called Ryuutama.

00:38:29.655 --> 00:38:34.405
It's a natural fantasy role playing game, and it uses the same dice mechanics from it.

00:38:34.594 --> 00:38:39.764
There are four attributes, and they are dexterity, insight, might, and willpower.

00:38:39.764 --> 00:38:43.795
For Mog, it is, he has dexterity of a D8.

00:38:44.284 --> 00:38:49.894
insight of a d10, might of a d6, cause he's little, and willpower of a d8.00:38:50.425 --> 00:38:56.494


Anytime you roll any check in Fabula Ultima, you're always rolling two of these attributes.00:38:56.744 --> 00:38:58.833


But it could be the same two attributes.00:38:58.844 --> 00:39:04.735


So like if you're casting a spell that is purely based on insight, you might be rolling insight, insight.00:39:05.195 --> 00:39:14.974


But if you are attempting to, I'm trying to think of a good example here, maybe something like play speed chess against somebody and it's on a timer, right?00:39:14.974 --> 00:39:18.054


It's not just about beating them in a mind game.00:39:18.094 --> 00:39:20.885


It might be dexterity insight to move it fast and do it right.00:39:20.905 --> 00:39:21.623


Something like that.00:39:21.985 --> 00:39:24.664


The mechanics for this game sound very interesting.00:39:24.965 --> 00:39:25.295


Yeah.00:39:25.295 --> 00:39:34.974


And usually I think it even recommends the GM will say what it sounds like, but I think you have the option to like pitch why you think it might be something else, which I always love, right?00:39:34.974 --> 00:39:38.804


Like, tell me why your character, again, I'm taking the forever GM stance here, but.00:39:39.114 --> 00:39:43.545


Tell me why you think this is how your character is approaching it and why it's appropriate and then yeah, go for it.00:39:43.835 --> 00:39:50.085


I may not agree, but I would love to hear somebody try and convince me that playing speed chess required might.00:39:50.275 --> 00:39:50.855


Yeah, exactly.00:39:51.135 --> 00:39:52.014


Well, to flip the table.00:39:52.565 --> 00:39:53.043


That's a game over.00:39:53.304 --> 00:39:53.625


We did it.00:39:54.764 --> 00:39:57.264


And there's definitely characters who'd be like, I'm doing that.00:39:57.474 --> 00:39:57.824


Yeah.00:39:58.764 --> 00:39:59.885


You can't say you won.00:39:59.894 --> 00:40:00.614


Nobody won.00:40:00.764 --> 00:40:01.485


So there we go.00:40:01.869 --> 00:40:03.340


So what does Mog look like?00:40:03.719 --> 00:40:25.045


I think Mog, like we said, he's probably like gnome ish sized for the D&D people out there, probably like a three, just over three foot kind of thin, I think maybe a little fuzzy, like maybe not just like skin, like where, where we have like hair on our arms and stuff like that, like it's almost like, a seal or like, you know, I mean like maybe like a little fuzziness, a little beyond just a little hairy.00:40:25.184 --> 00:40:32.094


He's probably got sandy blonde hair, a little tussled and out of control and big inquisitive eyes.00:40:32.164 --> 00:40:34.614


I imagine them maybe like a greenish gold.00:40:34.925 --> 00:40:41.875


A little tanner in the skin, uh, or well, pale at the start, but as soon as he gets out of these buildings and is out in the real world, he realizes, oh, I can tan.00:40:42.494 --> 00:40:42.594


Check it out.00:40:43.565 --> 00:40:44.025


That's weird.00:40:44.054 --> 00:40:46.284


Which, if you look at me, I clearly don't tan.00:40:46.485 --> 00:40:48.875


So, uh, yeah, I, I turn into a lobster.00:40:48.894 --> 00:40:49.144


So.00:40:50.333 --> 00:40:52.304


How much does he care about his appearance?00:40:52.375 --> 00:40:53.105


Oh, I don't think at all.00:40:54.275 --> 00:40:57.105


He's going to see a mirror and go, whoa, okay.00:40:57.364 --> 00:40:59.375


Again, weird just talking to plants.00:40:59.394 --> 00:40:59.775


You know what I mean?00:40:59.775 --> 00:41:02.355


Like gets dirty and, uh, doesn't mind that at all.00:41:02.750 --> 00:41:08.440


His interest in his newfound ability to tan is more scholarly than, than vain.00:41:09.769 --> 00:41:09.969


Yeah.00:41:10.409 --> 00:41:10.548


Yeah.00:41:10.548 --> 00:41:11.300


He's going to push it.00:41:11.449 --> 00:41:14.318


He's going to see the tan line and go, Oh, interesting.00:41:14.659 --> 00:41:14.920


Okay.00:41:15.429 --> 00:41:18.940


Is romance ever part of a Fabula Ultima game?00:41:18.940 --> 00:41:21.909


I know you're playing a 16 year old, so that can get weird.00:41:21.960 --> 00:41:22.090


Sure.00:41:22.090 --> 00:41:23.449


Doesn't necessarily have to, but.00:41:23.480 --> 00:41:24.179


I think you can.00:41:24.179 --> 00:41:24.500


Yeah.00:41:24.500 --> 00:41:29.360


I mean, you can create bonds with characters and, and you can invoke those feelings, right?00:41:29.360 --> 00:41:32.219


Like if you create that as the bond, then sure.00:41:32.230 --> 00:41:42.050


I didn't see anything specifically about it, but I don't imagine it's not in here as something that you would use to either reroll or nerf yourself.00:41:42.059 --> 00:41:51.010


You can, when you invoke your traits and your bonds, you can do it to either reroll dice to attempt to succeed, or you can invoke your bonds and traits to fail.00:41:51.284 --> 00:41:52.804


Like you can choose to fail.00:41:53.034 --> 00:41:59.164


It gets you a Fabula point, which is like that metacurrency that you can use to influence the story or create opportunities or what have you.00:41:59.385 --> 00:41:59.715


Yeah.00:41:59.715 --> 00:42:08.614


And Fabula points and Ultima points, which are what the GM uses to basically do like villain scenes, like, you know, somewhere else you get like a cut scene of the villain.00:42:09.094 --> 00:42:12.784


Every time those are spent in the game, that's how you get experience, right?00:42:12.784 --> 00:42:21.255


Because it's about the story moving forward, or your character's core identity and like, traits becoming something important that's affecting the larger narrative.00:42:21.494 --> 00:42:29.324


It's very much something that I can imagine romance would be a great way to throw fabulous points around as complicating a story.00:42:29.753 --> 00:42:32.945


Have you thought at all about Mog's sexuality?00:42:33.230 --> 00:42:38.090


I, again, I don't think Mog has interacted with people in a way that that's come up.00:42:38.429 --> 00:42:46.670


I think it would probably be pretty pansexual, like, it'd be way more about stimulating his mind and thoughts, you know what I mean?00:42:46.980 --> 00:42:50.889


He talks to animals and plants, I mean, like, I think A physical attraction might surprise him.00:42:51.050 --> 00:42:54.980


It might be something where he'd be like, Oh, uh, that's cool.00:42:55.219 --> 00:43:07.679


But like, I think the more engaged you can get in a conversation and talk deep things and big picture stuff would be something that would work towards Mog developing stronger feelings to you than anything else.00:43:08.230 --> 00:43:17.525


A theme that I'm kind of seeing is the difference between striking out of the world and gaining practical experience versus earning knowledge through reading, through books.00:43:17.525 --> 00:43:24.414


Through not necessarily even experimenting but looking at things that have been written before, building on the knowledge of others.00:43:24.425 --> 00:43:32.164


Do you think that there's going to be a moment where Mog is maybe unsure of how to proceed in being a scholar?00:43:32.534 --> 00:43:33.603


Yeah, that's a great point.00:43:33.635 --> 00:43:39.193


And again, his whole life, if there's been no one in the Virtue Mosaic who's gone and come back.00:43:39.579 --> 00:43:45.530


That what used to be probably a pretty normal practice of people being like, Hey, I come bearing news of the world.00:43:45.530 --> 00:43:50.039


I come with this and he's relying strictly on this trader that comes in and out, right?00:43:50.039 --> 00:43:56.619


This, this one person who wheels their cart up every few months to a year for news about the outside world.00:43:56.619 --> 00:44:00.400


I think that, yeah, he probably think about, should I leave a book?00:44:00.420 --> 00:44:02.860


Like, should I go back and leave my information?00:44:03.030 --> 00:44:05.619


But also, like, I think the realization.00:44:05.844 --> 00:44:14.820


That you cannot see all sides of something would, would really nag at him in a way that there'd probably be a little, um, existential crisis moment for sure.00:44:15.429 --> 00:44:15.690


Yeah.00:44:15.960 --> 00:44:23.809


I don't know how much, uh, the game gets into the weeds of traveling, like setting up a camp and finding food and things like that.00:44:23.809 --> 00:44:27.289


I can imagine that would be a very new experience to Mog.00:44:27.548 --> 00:44:30.090


Is that something that you think, uh, he would encounter?00:44:30.355 --> 00:44:36.605


Yeah, uh, the game does have certain things where, for travel, they have multiple versions of it, right?00:44:36.605 --> 00:44:48.255


So it's like, you can do a scene by scene point crawl, like, if you want, really, like, when you travel, depending on the terrain you are traveling through, the GM will roll dice based on how dangerous that terrain is, right?00:44:48.255 --> 00:44:52.994


So if you're traveling in a city on well traveled, guarded roads, you're rolling a d6.00:44:53.135 --> 00:45:03.480


And the only time something happens is if you roll a 1, you find an opportunity, you make a discovery of something unexpected, or a six, and then that's a conflict, that's a combat or something like that.00:45:03.679 --> 00:45:07.679


The more dangerous the terrain gets, you start rolling bigger dice.00:45:08.059 --> 00:45:13.349


Anything higher than a six is an encounter, and anytime you roll a one, it's that opportunity.00:45:13.670 --> 00:45:15.239


So you could do it like that.00:45:15.550 --> 00:45:19.110


Blow by blow, hex by hex if you wanted to, however you want to do it with your, your group.00:45:19.110 --> 00:45:28.219


Because again, depending on how you decide to do this in your session zero world building, you might be very interested as a group in filling out the map of the world as you explore it.00:45:28.548 --> 00:45:30.369


They also have like, just interlude it, right?00:45:30.369 --> 00:45:31.090


Just montage it.00:45:31.449 --> 00:45:34.280


And do one roll that says, like, this is how it goes.00:45:34.530 --> 00:45:39.019


So, I would certainly lean into the, uh, scenes, though, if they were there, right?00:45:39.059 --> 00:45:43.250


Of Mog absolutely failing to procure a fish or something like that, you know what I mean?00:45:43.250 --> 00:45:56.559


Like, I imagine Mog as the character in the background of, like, the scene that you get of, like, you have your outdoorsy person, like, pointing, looking at a map, and, like, your fighter is, like, fighting something in the corner, and Mog is, like, getting pulled into the river from a fishing rod.00:45:57.449 --> 00:45:59.639


That's how I imagine Mog in the party dynamic.00:46:00.485 --> 00:46:04.085


Managing to set himself on fire when he's trying to build a campsite.00:46:04.355 --> 00:46:07.195


Right, uh, climbing a tree and, like, punching a beehive.00:46:07.324 --> 00:46:08.405


Like, why did you do that, Mog?00:46:08.485 --> 00:46:09.364


Like, don't do that.00:46:10.474 --> 00:46:12.833


When you play characters, do you do voices?00:46:13.235 --> 00:46:13.974


Minimally.00:46:14.085 --> 00:46:16.833


I try not to do accents, that's for sure.00:46:16.994 --> 00:46:19.474


Even the ones that I'm like, That's probably a pretty good one.00:46:19.474 --> 00:46:22.485


I say that for my home group, so they don't judge.00:46:22.485 --> 00:46:23.784


They can laugh at me all they want.00:46:23.784 --> 00:46:25.144


It's not going to be on the internet.00:46:26.635 --> 00:46:29.034


I assume that Mog then doesn't have a voice.00:46:29.434 --> 00:46:33.465


I just imagined Mog's voice a little higher pitch and excited.00:46:33.614 --> 00:46:40.885


I think he goes back and forth between wistful, thoughtful, and like very energetic, over the top inquisitive.00:47:03.125 --> 00:47:05.474


Mog, what is your favorite animal?00:47:06.235 --> 00:47:09.614


I'll include monsters or any kind of creatures in this.00:47:09.969 --> 00:47:11.920


That is a very important distinction to make.00:47:11.949 --> 00:47:21.179


I think, uh, if you were talking strictly beasts, it would probably be something that is I have a particular affinity towards felines, larger felines in particular.00:47:21.309 --> 00:47:23.809


I think that they are just, their gracefulness is impressive.00:47:24.570 --> 00:47:33.039


If we're talking any monster or creature, well then, now we have to start talking about the different classes of creatures and their particular niches in their environments.00:47:33.070 --> 00:47:33.710


Oh, boy.00:47:34.164 --> 00:47:39.844


If I could pick any favorite creature or animal anywhere, it would definitely be by my friend Corallus.00:47:39.925 --> 00:47:43.614


He lives in the giant aquarium tank in the library at my order.00:47:43.684 --> 00:47:48.614


He's very, very mean, but nobody else knows that because they don't understand what he's saying.00:47:49.284 --> 00:47:53.514


We have our own special language that is entirely visual and illusions.00:47:53.574 --> 00:47:55.795


What kind of creature is Corallus?00:47:55.844 --> 00:47:56.494


Yes, Corallus.00:47:56.505 --> 00:48:00.744


He, he kind of looks like a crab, uh, but he can hide in his own shell like a turtle.00:48:00.914 --> 00:48:06.684


Um, and for some reason, uh, it sparkles with weird lights sometimes and then it creates like this illusion.00:48:06.844 --> 00:48:12.315


And I started to figure out what he meant when he was using these illusions, and mostly it was just making fun of the older brothers.00:48:15.235 --> 00:48:23.675


How much of this is Mog assuming it was just making fun of the older brothers or Corallus actually making fun of members of the Virtue Mosaicas?00:48:24.230 --> 00:48:24.670


Unknown.00:48:26.280 --> 00:48:31.449


Rene, thank you so much for coming on the podcast and for sharing Mog with me and my listeners.00:48:31.690 --> 00:48:32.489


Thank you, Star.00:48:32.539 --> 00:48:33.289


It was a pleasure.00:48:33.469 --> 00:48:35.469


What would you like to share with my listeners?00:48:35.719 --> 00:48:42.340


Well, uh, if you like learning about stranger, obscure RPGs like Fabula Ultima, which I guess isn't all that obscure anymore.00:48:42.349 --> 00:48:47.130


I guess I won an Ennie in 2023, uh, it won the gold Ennie for best game.00:48:47.159 --> 00:48:49.599


But if you want to learn about more RPGs.00:48:49.769 --> 00:48:58.268


My podcast and my friends who are streaming the DMs After Dark and my podcast, Rene Plays Games, are a variety RPG show, basically.00:48:58.320 --> 00:49:01.099


We do actual plays of a lot of different games.00:49:01.400 --> 00:49:09.690


The DMs are doing slightly longer form campaigns now of games, but you can find them, if you go back in the backlog, a lot of different smaller publisher games.00:49:09.989 --> 00:49:22.750


My podcast just started in January of this year, but I've played a few solo games and have one shots of various other games with my friends, and hopefully we'll start playing games with more people out there, uh, around the internet.00:49:23.239 --> 00:49:29.630


For my recommendation this episode, I'd like to introduce you to a podcast called Dungeons and Degrees.00:49:29.920 --> 00:49:38.349


Alex and Adrian described their podcast as a conversation with friends talking about the games we love and the life we live around it.00:49:38.760 --> 00:49:42.289


It's got a chill, informal vibe, like hanging out with friends.00:49:42.599 --> 00:49:47.909


I had the pleasure of interviewing Adrian for the podcast a while back, and he is just the sweetest.00:49:48.250 --> 00:49:49.070


Give it a listen.00:49:49.579 --> 00:49:52.030


Please share the podcast with a friend.00:49:52.369 --> 00:49:55.559


Word of mouth is the best way to find new listeners.00:49:55.739 --> 00:49:58.900


Your recommendations help me immensely.00:49:59.108 --> 00:50:01.539


Thank you to all my listeners spreading the word.00:50:01.778 --> 00:50:03.300


I am so grateful.00:50:03.628 --> 00:50:07.519


One of the things that any creator wants to know is what people think of their work.00:50:07.920 --> 00:50:11.800


For podcasters, it can be especially difficult to get feedback.00:50:12.000 --> 00:50:18.369


Reviews on Apple Podcasts or Spotify are a great way to let me and others know that you love the podcast.00:50:18.815 --> 00:50:22.215


I read every single one, and treasure them.00:50:22.655 --> 00:50:26.525


Did you know that you can now leave comments on individual episodes on Spotify?00:50:26.885 --> 00:50:31.583


If you're listening there, I encourage you to leave a comment and let me know what you think about an episode.00:50:31.864 --> 00:50:36.045


You may have also noticed a link in my show notes that says send us a text message.00:50:36.400 --> 00:50:42.179


If you have a question you'd like me to answer in a future episode, or just want to leave a comment, send me a message.00:50:42.539 --> 00:50:51.259


I started a newsletter! As our social media landscape is forever changing, this is one way to make sure we can always stay in touch.00:50:51.429 --> 00:50:58.269


If you'd like to get a behind the scenes peek at the podcast, follow my other projects, and be notified when a new episode drops.00:50:58.704 --> 00:51:02.635


You can find the signup form in the show notes or on my website.00:51:03.045 --> 00:51:07.875


You can find me on Blue Sky Threads, Instagram and Facebook as characters without stories.00:51:08.144 --> 00:51:12.885


You can also listen on YouTube at characters without stories or just follow the link in the description.00:51:13.244 --> 00:51:20.295


I'm currently accepting submissions for non D&D characters with a strong preference for creators from marginalized communities.00:51:20.295 --> 00:51:24.715


If you'd like to share your character, you can go to characterswithoutstories.com.00:51:24.965 --> 00:51:27.025


and click submit in the navigation menu.00:51:27.425 --> 00:51:31.905


Thanks for listening, and may all your characters find their stories.

Rene Legault Profile Photo

Rene Legault

he/him

Rene Legault is one of the founding members of the DMs After Dark streaming group focused on highlighting small publisher and indie RPGs, and now the host of the Rene Plays Games Podcast featuring solo and group actual plays, interviews, and discussions about running better games, Rene is a dad and husband first, nerd second, wetland biologist by day, and internet person last. Okay, maybe nerd first.